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・ Gaiman, Chubut
・ Gaimar
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・ Gaimardia setacea
・ Gaimberg
・ Gaimdibhla
・ Gaimersheim
・ Gain
・ Gain (accounting)
・ Gain (detergent)
・ Gain (electronics)
・ Gain (EP)
・ Gain (information retrieval)
・ Gain (laser)
・ Gain (novel)
Gain (projection screens)
・ Gain (singer)
・ Gain before feedback
・ Gain Capital
・ Gain compression
・ GAIN domain
・ Gain Glacier
・ Gain graph
・ Gain Ground
・ Gain line
・ Gain scheduling
・ Gain stage
・ Gain-field encoding
・ Gain-switching
・ Gaina


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Gain (projection screens) : ウィキペディア英語版
Gain (projection screens)

Gain is a property of a projection screen, and is one of the specifications quoted by projection screen manufacturers.
== Interpretation ==
The number that is typically measured is called the peak gain at zero degrees viewing axis, and represents the gain value for a viewer seated along a line perpendicular to the screen's viewing surface. The gain value represent the ratio of brightness of the screen relative to a set standard (in this case, a sheet of magnesium carbonate). Screens with a higher brightness than this standard are rated with a gain higher than 1.0, while screens with lower brightness are rated from 0.0 to 1.0. Since a projection screen is designed to scatter the impinging light back to the viewers, the scattering can either be highly diffuse or highly concentrated. Highly concentrated scatter results in a higher screen gain (a brighter image) at the cost of a more limited viewing angle (as measured by the half-gain viewing angle), whereas highly diffuse scattering results in lower screen gain (a dimmer image) with the benefit of a wider viewing angle.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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